Hi, I'm Mellie.


I'm a designer that engineers front-end accessible, ethical, and inclusive experiences for a better digital world. Because we deserve it.


Logo icon of smiling cartoon sloth in a irregular shape with dynamic design elements.

> Accessibility Engineering Projects

Coming Soon: Design an accessible artificial intelligence (AI) chatbot in 5 steps

I designed and developed an accessible AI Chatbot that features:

A work office decorated with white colors has a desk with a desktop computer screen connected to a silver Apple laptop. The screen of the desktop computer shows the Slooth Artificial Intelligence (AI) website homepage with 3 diverse smiling sloths working together to hold the Get Started button to start using the accessible AI tool that creates accessible code for a better digital world for everyone. One sloth is blind, one sloth is in a wheelchair, and one sloth has two prosthetic legs. Overall, they are joyfully having fun while working together to help you.

Accessible web design: How I built my portfolio website

I designed this user-centric portfolio website that features:

Close-up image of a male-presenting person with light skin tone next to a colleague. The person is looking at the laptop screen, which shows this portfolio website's main page test results after running the WAVE accessibility checker tool for accessibility compliance.

> User Experience (UX) Design Projects

Android mobile app: Podsie, transformed

I designed a mobile Android app home screen for a learning non-profit with:

A young student with medium skin tone is viewing the Podsie home screen designed by Melissa Carrillo-Galaviz, while a laptop is open in the background. The Podsie logo, the letter P inside of a green leaf, is on the top left of the image. This is the final iteration.

> Instructional design projects

Microlessons on equitable learning design practices

I built digital microlessons called "Bytes" on topics like:

An image of a tablet screen showing a lesson on "How do I create accessible learning design?" being held by someone in first-person point-of-view in front of a meeting of smiling people.

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